Electronics & Physical Computing Links

Electronics and Arduino

Arduino Guide (intro guide for may different Arduino boards)

The Construct @RIT – RIT’s Makerspace

Soldering: Sparkfun- How to Solder | Instructables – How to Solder

Transistor Tutorial
Connecting a relay to Arduino
Sensor Wiki
Basic Electronics Exercises (Michael Shiloh, great learning resource!)
Voltage Divider Circuit
Voltage Divider Tutorial
Resistor Color Code Chart
Simple infrared wireless communication with Arduino

Open Materials

Squishy Circuits

Circuit Simulator

Make Magazine video series on basic electronics with Collin Cunningham (great resource!)

Suppliers

Physical Computing Out in the World

A run-down of some physical computing related companies out in the world, according to Ray Kampmeier, Ali Momeni and Carlos Castellanos

Commercial Agencies/Branded Experiences

  • Outform http://outform.com/
    Global company (offices in San Francisco, Miami, Chicago, Mumbai, Shanghai, London and more) spcializing in large objects for window displays with integrated / programmed LEDs.
  • SET http://setcreative.com/
    More traditional agency – a lot of Nike work, etc. In-house Creative, Project Management. No in-house fabrication – all vendor work. HQ in PDX, studios in NY and LA, expanding globally – was just bought by a large conglomerate.
  • Optimist http://optimistinc.com/
    Also more of a traditional agency – differs from Guild and SET in that they also do content-creation in-house. No fabrication in-house.
  • Stimulant https://stimulant.com/
    San Francisco-based experience design and interactive installation agency
  • Studio Roosegarde https://www.studioroosegaarde.net/
    Social design lab from The Netherlands that creates artworks that improve daily life in urban environments, spark imagination and fight the climate crisis
  • Deep Local http://www.deeplocal.com/
  • Ion Tank http://www.iontank.com/

Creative Product Design Firms

Ideo
Frog Design
Smart Design
Ziba
Design Concepts
Minimal
Native
Fuze Project
Artifact
Blast Theory

Hardware/IoT Products and Services

Intersections of Science, Technology and the Arts

Physical Computing and Accessibility

Accessibility Tools for Physical Computing